^ a b c d e f "Bubble Bobble Revolution - IGN".On release, Weekly Famitsu scored the game a 25 out of 40. However, Harris referred to them as "unacceptable" for requiring two copies of the game, a statement echoed by Walker. Provo called the game "a genuine classic" and "enjoyable", and praised the multiplayer modes as well. ĭespite the negative criticism, some did praise the game's inclusion of the original Bubble Bobble. Reviewers also made note of the drastic redesigns of the original characters, which were described as "stupendously ugly". John Walker of Eurogamer began his review off by giving praise for the original game before harshly criticizing the "new-age" remake.
Gamesradar was heavily critical of the title as well, stating that "if you're looking for a fresh update to a classic arcade game, this is not it". Many critics also made note of the level 30 glitch, which Craig Harris of IGN claimed "makes a bad game worse". Reviewers also heavily criticized the game's number of odd glitches (such as enemies failing to spawn in levels, as well as levels being skipped entirely), which were described by Frank Provo of GameSpot as "strange" and "bizarre". Ĭommon criticism was directed at the game's dated visuals and level design. The American release of Bubble Bobble Revolution received scathing reviews from critics, and currently holds a Metacritic score of 38/100 based on 19 reviews.
Codemasters ultimately responded by releasing a fixed version of the game, which included a free copy of Rainbow Islands Revolution. This was an often criticized aspect of the game. Level 30 bug Īll levels beyond #30 in the North American version are unplayable due to a programming error that causes the boss of that level not to spawn.
Rather than a co-op mode, "Revolution" includes a four-player competitive mode in which players compete for the most points in ten different levels. Fans are also scattered around levels, and can be spun by blowing into the DS's microphone. There are additionally boss fights every tenth level, and Bub and Bob can now take three hits instead of one before dying and have several new types of bubbles. Characters and levels are larger (spanning the DS's dual screen), and enemies and projectiles are faster. "New-Age" plays similarly to the original game, with several key differences.
The original co-op multiplayer mode is also implemented if two players own copies of the game, they can use DS Download Play to play together. Enemies are defeated by blowing bubbles to trap them and then colliding with them each enemy produces a food item that can be collected for extra points. Gameplay is nearly identical to the original game: players must control either Bub or Bob through 100 single-screen levels, in which they must defeat a certain number of enemies in order to proceed being hit by an enemy results in a loss of a life. "Classic" mode is a conversion of the original Bubble Bobble to the DS hardware. There are two primary gameplay modes in Bubble Bobble Revolution: "Classic", and "New-Age".
Typical gameplay screenshot in Bubble Bobble Revolution.